Update: Gears of War 3 – offscreen

Posted on 23-07-2010

Offscreen footage from the comic con:

Update:  Gears of War 3 Comic-Con 2010 – Wretch Gameplay

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SWTOR – Space Combat

Posted on 23-07-2010

Sean Dahlberg revealed on the official Star Wars : The Old Republic Boards today , that there will be Space Combat as a definite part of the Game

If you’ve been following the news coming out of the Star Wars™: The Old Republic™ panel at Comic-Con International, you’ve heard the announcement that we will indeed have Space Combat as part of the TOR experience! But what does that mean? Space combat is an alternative gameplay experience to the primary game of storytelling, questing, and ground-based combat. In space combat, you fly your personal ship to various “hot spots” on your galaxy map. From there, you will blast your way through asteroid fields, enemy fighters, frigates, destroyers, and a variety of other obstacles that will evoke memories of some of the great Star Wars™ space battles.

via ( swtorboards )

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Updated: Star Wars – The old Republic – Imperial Agent Gameplay

Posted on 23-07-2010

Now we are back with new and exclusive video footage right out of Bioware’s upcoming massively multiplayer online roleplaying game Star Wars: The Old Republic. This footage is in HD and contains the Anticipated Gameplay of the Imperial Agent and includes previously unseen quests and cutscenes. Two videos have been made available today with two more to follow over the weekend. If you think this is interesting, please don’t hesitate to post a newsbit about it and / or share it with others on any other way.

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Update:

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Guild Wars 2 Trading / World vs World

Posted on 22-07-2010

Livespot.pl had the chance to speak to Eric Flannum an ArenaNet developer who answered questions about  Trading and World vs World balancing here is the quote from guildwars2guru.com where the folks translated the whole interview

An exclusive interview with the creators of Guild Wars 2.

Hey Eric, lets get into details right away concerning the trading system in Guild Wars 2. Will it be possible to buy items that another player sold to an NPC?
Unfortunately no. A player selling items to an NPC has them removed and no one else has access to them. If someone wants to buy a certain item from a player, they will be left with the option to finish the transaction through the marketplace or through the normal trading system.

So in the game we’ll get a marketplace for players to buy and sell items. Will we be able to look at the prices of items found in the marketplace, even when they are sold out or unavailable?
We actually happen to be working on this kind of option. A player will be able to see something along the lines of a history of past trades, and so will also be able to see the past prices of items, what they were sold for. We’re also planning to organize a list of “interested buyers” for items – a player can offer a sum of money and post information for what they are looking for.

The Guild Wars 2 engine is already looking really nice. Will players be able to interact with buildings; For example being able to go inside some of them?
Yes! Players will be able to visit the inside of buildings on a large scale. The game will be full of tasks that are done in buildings or partly done in some buildings. But lets not look here only at visiting them. Many of the key moments will take place inside buildings. For example, in the players storyline, they will be able to:
• Leave traps in the jails of Divinity’s Reach to crush the plans of a crazed criminal.
• Jump into a burning orphanage in order to save children trapped inside.
• Break into a house of a shady character, that will turn out to be more suspicious then originally thought to be.

Is there anything known about a Polish version of the game running in Poland?
At the moment we still haven’t finished finalizing the list of languages that the game will be available in at launch. So at this time we can’t say anything concrete.

How does the exploring aspect look? Has anything changed in comparison with the original game?
The basic transport will still be via teleports. With the help of Asura Gates, players will be able to travel freely across the map. However with some special portals players can to travel to more distant locations for a small fee.

We all know about AoE attacks in games, attacking a certain spot rather then a target. So for example, will we be able to cast meteor shower in a given area in front of us?
Each time you use a skill, that skill will find a way to be activated. If you don’t have a target selected, the game will automatically look for a target for that skill. In the case of close range, if there won’t be anything that we will be able to attack, the skill will hit somewhere away from the player, or it could hit something like a wall.

What about guilds in the game? Can we expect armories to store equipment and instances made specially for the guild members?
At the moment we aren’t ready to talk about some of the social aspects that we plan to introduce. They are still in the planning stage. In the near future we will reveal more information on the topic.

For a nice finish, we’ll ask something bigger… Guild Wars 2 plans to give us the option of server versus server gameplay. In that case, how will the odds be evened between each side when for example it’s 100 versus 300?
World versus world matches will be long battles between 3 sides. During a match, players on both sides will be able to change, increase or decrease, their force. If one side dominates another, we expect that eventually the other side will mobilize itself to attack it’s rival. For this reason we decided that battles won’t depend on the domination of 2 sides, but rather 3.

Thats like the Polish saying; “Where two will fight, a third will gain”. Thank you for the interview. Great work Eric!
Thank you very much! Good luck in work…

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Final Fantasy XIV -Videos from recent Beta event

Posted on 22-07-2010

On Kurokikaze ’s Youtube Channel are a lot of new videos from the latest beta event. 9 new videos in Total.  I chose three of them . for the rest , see here

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Reupload Jumpgate Evolution leaked videos

Posted on 22-07-2010

After Youtube deleted our leaked Jumpgate Evolution footage from the beta 2009 (caused by reports of netDevil) we put up some of the videos on rutube.ru again and we hope they last a little longer . The movies have a very good quality and contain a lot of nice fighting scenes. See them below:

Posted by Veltos | Posted in news
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Marvel vs Capcom 3 – New Characters

Posted on 22-07-2010

Here is a Trailer introducing Dr Doom, Super Skrull, Trish and Chun Li as they will appear in MvC3. Additionally IngameScreens of Amaterasu which are, up to now, not confirmed but seem pretty real.

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Warhammer 40,000: Dark Millennium Online preview

Posted on 21-07-2010

Hookedgamers published a preview about the upcoming Warhammer 40k MMO “Dark Millennium Online”

Published by THQ (Dawn of War’s publishers) and developed by Vigil Games, Dark Millennium will incorporate the typical play style of the MMO: the role-playing game. You will customize your character with options that Vigil developers have promised are the most numerous of any MMO. You will then disembark into the frenzied, spectacular world that is Warhammer 40,000. Vigil developers have likened the gameplay to World of Warcraft, and for any instant naysayers, that should be looked at as a great thing. The term ‘WoW killer’ has been thrown around in previews for virtually any MMO since WoW’s creation but straying too far from a promising set of values is risky at best and damning at worst. If Vigil can streamline game mechanics familiar to twelve million people, that is a damn good start for accessibility, the first component required for a successful MMO.

Read the full preview here: Hookedgamers.com

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T.E.R.A The Exiled Realm of Arborea: European Announcement Trailer

Posted on 21-07-2010

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Rumour – COD pay to play ingame video leaked

Posted on 20-07-2010

There is a video on the net that shows a “membership” in the Call of Duty Modern Warfare 2 menu.

If the  video that was recorded by a 360Junkies member isn’t a fake, it is possible you have to pay for content via MS points in the future.

The video shows the player trying to join a multiplayer session in the game via a friends gamercard:

“I was trying to join a friend’s session on MW2 the other day and had this screen pop up. It clearly says at the top of this menu: ‘Modern Warfare 2 Membersh’, in which we can confidently assume that the last word is “Memberships”. If you’ll notice at the bottom is an option to “Add Microsoft Points”, clearly indicating that this was intended to be a menu for purchasing different levels of Membership, presumably memberships would have been offered in a variety of durations.”

Infinity Ward’s Robert Bowling has said the following via Twitter:

”Modern Warfare 2 subscription plan rumors going around. For the record, nobody has to pay to play COD or MW2 multiplayer, nor will they.”

The YouTube video is being called a glitch where the screen has gotton stuck between the Modern Warfare 2 screen and the Xbox Live renewal service.

Source:  360 Junkies

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